The histerical time machine team have made great progress with the 3D walkthrough of historic Aberdeen, adding statues, trees, fact labels and textures overnight.
|Team Histerical Time Machine|
|3D Rendering||Andrew Sage|
|Database APIs||Rodrigo de Oliveira, Johnny|
|Google Maps API||Steph Inglis|
|Research and Information||Fiona Clark|
|Planning and Support||Alexander Ryland|
Whether you’re a tourist, researcher or lifetime local resident there’s a wealth of history in our streets to capture your imagination. Union Street hasn’t always been there and as the city plans its next big development we wanted to know what went before. The project led us down three streams of work: a database of historical facts, a web-based GUI with Google Maps, and a 3D rendering of the city’s history.
A sub-team of Find-it created a paper prototype of the onboarding process of their envisaged app. They used this to interview a number of people to get feedback to refine and improve their thinking.
A shared calendar, with social discovery, and a worthy aim of hooking people up with things to do.
The phrase ‘death date’ is being used a lot by this team. Turning a messy dataset into a beautiful one. Hopefully.
The name looks like a typo, it’s not.
MCIBA is a project from our youngest team p7-s5 based on their idea for an app for helping kid coder communities.
Landlords love creatives, a project to hook creatives up with useful but empty spaces within the city.
Codethecity five is over. It took place over the weekend of 24 / 25 October 2015, and was themed around culture. Around 40 volunteers worked on some great projects. You can catch up with events on the #CTC5 tag here.